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- var stage, controller;
- function init() {
- controller = new Controller;
- controller.start_game();
- resize();
- }
- function resize() {
- var height = window.innerHeight;
- var width = window.innerWidth;
- window.cell_size = height > width ?
- height / controller.grid_size.y :
- width / controller.grid_size.x;
- controller.stage.canvas.width = width;
- controller.stage.canvas.height = height;
- }
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